![]() You could also specify that words also written by other teams are not valid or worth less. The team with the most points at the end of the game wins. ![]() For subsequent rounds, repeat with a different starting letter.The team with the most valid words in each category gets a point (giving a maximum of three points available each round). When the time is up, the teams swap papers and check each other’s answers.The teams then have two minutes to write as many words as they can in each vocabulary category, beginning with that letter.Give the students a random letter of the alphabet.Each team divides their paper into three columns and writes these categories as the titles.Give your students three vocabulary categories suitable for the level of the class.Plus it allows you to focus on vocabulary relevant to your class, and makes it more suitable for reuse (just change the categories next time you play). For a game where students only have to write one word in each category, see Stop. This provides more of a test of students’ vocabulary because they have to think of more words. However, we prefer a version with three categories, in which students have to write as many words as possible. The original game requires players to write one word in each of twelve categories. There is more than one way to play Scattergories with your ESL class. Two to four teams is ideal, but more can work if necessary. Divide your class into teams, with a maximum of four students in each team.
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